Version: 2.4.0

Installation

Requirements

versionreact-native version
2.0.0+0.63.0+
1.4.0+0.60.0+
1.1.0+0.57.2+
<1.1.00.50.0+

It may be possible to use newer versions of react-native-gesture-handler on React Native with version <= 0.59 by reverse Jetifying. Read more on that here https://github.com/mikehardy/jetifier#to-reverse-jetify--convert-node_modules-dependencies-to-support-libraries

Note that if you wish to use React.createRef() support for interactions you need to use v16.3 of React

In order to fully utilize the touch events you also need to use react-native-reanimated 2.3.0-beta.4 or newer.

Expo

Managed Expo

To use the version of react-native-gesture-handler that is compatible with your managed Expo project, run expo install react-native-gesture-handler.

The Expo SDK incorporates the latest version of react-native-gesture-handler available at the time of each SDK release, so managed Expo apps might not always support all our latest features as soon as they are available.

Bare React Native

Since the library uses native support for handling gestures, it requires an extended installation to the norm. If you are starting a new project, you may want to initialize it with expo-cli and use a bare template, they come pre-installed with react-native-gesture-handler.

JS

First, install the library using yarn:

yarn add react-native-gesture-handler

or with npm if you prefer:

npm install --save react-native-gesture-handler

After installation, wrap your entry point with <GestureHandlerRootView> or gestureHandlerRootHOC.

For example:

export default function App() {
return <GestureHandlerRootView style={{ flex: 1 }}>{/* content */}</GestureHandlerRootView>;
}
info

If you use props such as shouldCancelWhenOutside, simultaneousHandlers, waitFor etc. with gesture handlers, the handlers need to be mounted under a single GestureHandlerRootView. So it's important to keep the GestureHandlerRootView as close to the actual root view as possible.

Note that GestureHandlerRootView acts like a normal View. So if you want it to fill the screen, you will need to pass { flex: 1 } like you'll need to do with a normal View. By default, it'll take the size of the content nested inside.

tip

If you're using gesture handler in your component library, you may want to wrap your library's code in the GestureHandlerRootView component. This will avoid extra configuration for the user.

Linking

Important: You only need to do this step if you're using React Native 0.59 or lower. Since v0.60, linking happens automatically.

react-native link react-native-gesture-handler

Fabric

Starting with version 2.3.0, Gesture Handler now supports Fabric!. To use Gesture Handler in your Fabric application you have to:

on iOS:

Install pods using RCT_NEW_ARCH_ENABLED=1 pod install – this is the same command you run to prepare a Fabric build but you also need to run it after a new native library gets added.

on Android:

There are no additional steps required so long as your app is configured to build with Fabric – this is typically configured by setting newArchEnabled=true in gradle.properties file in your project.

With wix/react-native-navigation

If you are using a native navigation library like wix/react-native-navigation you need to make sure that every screen is wrapped with GestureHandlerRootView (you can do this using gestureHandlerRootHOC function). This can be done for example at the stage when you register your screens. Here's an example:

import { gestureHandlerRootHOC } from 'react-native-gesture-handler';
import { Navigation } from 'react-native-navigation';
import FirstTabScreen from './FirstTabScreen';
import SecondTabScreen from './SecondTabScreen';
import PushedScreen from './PushedScreen';
// register all screens of the app (including internal ones)
export function registerScreens() {
Navigation.registerComponent('example.FirstTabScreen',
() => gestureHandlerRootHOC(FirstTabScreen),
() => FirstTabScreen
);
Navigation.registerComponent('example.SecondTabScreen',
() => gestureHandlerRootHOC(SecondTabScreen),
() => SecondTabScreen
);
Navigation.registerComponent('example.PushedScreen',
() => gestureHandlerRootHOC(PushedScreen),
() => PushedScreen
);
}

You can check out this example project to see this kind of set up in action.

Remember that you need to wrap each screen that you use in your app with GestureHandlerRootView (you can do this using gestureHandlerRootHOC function) as with native navigation libraries each screen maps to a separate root view. It will not be enough to wrap the main screen only.

Android

Usage with modals on Android

On Android RNGH does not work by default because modals are not located under React Native Root view in native hierarchy. To fix that, components need to be wrapped with gestureHandlerRootHOC (it's no-op on iOS and web).

For example:

const ExampleWithHoc = gestureHandlerRootHOC(() => (
<View>
<DraggableBox />
</View>
);
);
export default function Example() {
return (
<Modal>
<ExampleWithHoc />
</Modal>
);
}

Kotlin

Since version 2.0.0 RNGH has been rewritten with Kotlin. The default version of the Kotlin plugin used in this library is 1.5.20.

If you need to use a different Kotlin version, set the kotlinVersion ext property in android/build.gradle file and RNGH will use that version:

buildscript {
ext {
...
kotlinVersion = "1.5.20"
}
}

The minimal version of the Kotlin plugin supported by RNGH is 1.4.10.

iOS

There is no additional configuration required on iOS except what follows in the next steps.

If you're in a CocoaPods project (the default setup since React Native 0.60), make sure to install pods before you run your app:

cd ios && pod install

For React Native 0.61 or greater, add the library as the first import in your index.js file:

import 'react-native-gesture-handler';