Skip to main content
Version: Next

AudioContext

The AudioContext interface inherits from BaseAudioContext. It is responsible for supervising and managing audio-processing graph.

Constructor​

constructor(options?: AudioContextOptions)

AudioContextOptions​

ParameterTypeDefault
sampleRate
Optional
number-The preferred sample rate for the context.

Errors​

Error typeDescription
NotSupportedErrorsampleRate is outside the supported range [3000, 768000].

Properties​

NameTypeDescription
baseLatencynumberProcessing latency in seconds incurred by the AudioContext passing audio from the AudioDestinationNode to the audio subsystem. Does not include hardware output latency or audio graph processing time. Equals the render callback duration (callbackFrames / sampleRate). Returns 0 when the context is not running.
Read only
outputLatencynumberEstimated output latency in seconds — the interval between when the audio system is given a buffer and when the first sample is played by the output device. Can change when the audio route changes; re-query before sync-sensitive work. Returns 0 when the context is not running. On iOS backed by AVAudioSession.outputLatency; on Android sampled via Oboe timestamps.
Read only

Inherits all properties from BaseAudioContext.

Methods​

Inherits all methods from BaseAudioContext.

createMediaElementSource​

Creates MediaElementAudioSourceNode, routing media playback into the audio graph.

ParameterTypeDescription
mediaElementHTMLMediaElement (web) | AudioTagHandle (native)Media element to route into the graph. On native, wait for onLoad on <Audio> before calling.

Returns MediaElementAudioSourceNode.​

close​

Closes the audio context, releasing any system audio resources that it uses.

Returns Promise<undefined>.​

suspend​

Suspends time progression in the audio context. It is useful when your application will not use audio for a while.

Returns Promise<undefined>.​

resume​

Resumes a previously suspended audio context.

Returns Promise<undefined>.​

Events​

Inherits onstatechange from BaseAudioContext; close, suspend and resume each fire it once their returned promise has resolved.