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ConvolverNode

The ConvolverNode interface represents a linear convolution effect that can be applied to a signal given an impulse response. This is the easiest way to achieve echo or reverb effects.

info

Convolver is a node with tail-time, which means that it continues to output non-silent audio with zero input for the length of the buffer.

Constructor

constructor(context: BaseAudioContext, options?: ConvolverOptions)

ConvolverOptions

Inherits all properties from AudioNodeOptions.

ParameterTypeDefault
buffer
Optional
AudioBufferInitial value for buffer.
disableNormalization
Optional
booleanfalseWhen true, disables equal-power normalization of the impulse response (inverse of normalize).

You can also create a ConvolverNode via the BaseAudioContext.createConvolver() factory method, which uses default values.

Properties

Inherits all properties from AudioNode.

AudioNodeproperties
NameTypeDescription
bufferAudioBufferAssociated AudioBuffer.
normalizebooleanWhether the impulse response from the buffer will be scaled by an equal-power normalization when the buffer attribute is set.
caution

Linear convolution is a heavy computational process, so if your audio has some weird artefacts that should not be there, try to decrease the duration of impulse response buffer.

Methods

Inherits all methods from AudioNode.

AudioNodemethods

ConvolverNode does not define any additional methods.