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Sharing & developer handoff

A haptic is hard to hand over in a spec. The Share tab turns the design into a link: the recipient opens your prototype in a browser, taps around, hears every bound haptic, and copies the code for it. No Figma access and no Pulsar account required.

The Share tab with the visibility toggle on and Copy link / Open in browser
Copy link hands the URL to anyone; Open in browser opens the same preview yourself.
Publishing a share link and what the recipient sees.

The shared page embeds your Figma prototype and overlays the elements that have haptics on them. Tapping one plays it. A side list of every haptic element lets them jump between screens, and opening a preset shows its waveform, its description and the same six SDK snippets - Swift, Android, Kotlin Multiplatform, React Native, Flutter and Web - that the plugin shows you.

Open the same link inside the Pulsar mobile app and the taps become real vibration rather than sound.

The tour step describing sharing a design with a developer
Sharing, as the plugin's own tour explains it.

The toggle above the buttons switches the link between public and private. Turning it off revokes the link without discarding it - sharing again re-opens access, and anyone holding the old URL stays locked out.

Sharing (or pairing a phone) uploads the page’s bindings: the bound layers’ names, their position and size, and the file’s key - enough to line the haptics up with your prototype. Nothing is uploaded until you share or pair, and the prototype itself is served by Figma, not by Pulsar.

Beyond the link, the bindings are readable straight out of the Figma file. Every bound layer carries its preset as shared plugin data, and every screen with haptics gets a Dev Mode annotation pointing at it - so a coding agent working from the file finds them without the plugin installed.

  • Figma → code - the data contract, and how a preset name becomes an SDK call on each platform.
  • Figma MCP - the same thing written up as an agent workflow, with the pulsar-figma-haptics skill.