Skip to content

Sign up to be notified when the ShaderHunt platform is available, along with interactive examples teaching TypeGPU from the ground up.

textureStorage1d

TFormat extends StorageTextureFormats = StorageTextureFormats

TAccess extends GPUStorageTextureAccess = GPUStorageTextureAccess

[$internal]: [TFormat, TAccess]

packages/typegpu/src/data/texture.ts:590


readonly kind: `texture_storage_1d<{TAccess}>`

packages/typegpu/src/data/texture.ts:589